Free Skating Jumps
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Free Skating Jump Phases
The ISU has divided jumps into four separate and specific phases or stages. The Technical panel uses the Take-off and landing (Exit Edge) to determine if the jump has been under rotated. Judges under the IJS evaluate all four phases or stages to arrive at a Grade of Execution (GOE) mark. The four separate phases (stages) of a jump are:
While there is time to recover from a rotational wobble in single revolution jumps, every problem become more difficult to recover from in an axel and all other multi- rotational jumps. There are three potential axis lines a skater can rotate around:
There are two basic theories (concepts) coaches use to teach figure skating jumps: Jumping ability is stressed as part of the takeoff -
Information provided for each jump:
An open jump position or the delay of starting the rotation in an Axel jump were considered crowd wowing jumps prior to Dick Button performing the first double axel. Gus Lussi coached Dick Button throughout his amateur skating career. Lussi is given credit for developing the now-standard modern free skating jump technique of a cross-legged or back spin position in the air. Many of Mr. Lussi's students have become successful coaches who have passed on his techniques to subsequent generations of skaters. ISU Judging System In determining if a jump has been fully rotated, Judges and Technical Specialists must consider if the jump was pre rotated on the takeoff as well as if the landing has been under rotated. All jumps should have continuously flowing edges preceding the jump's takeoff. Sometimes skaters hold an entry edge prior to initiating the Salchow and Loop jump takeoff. They frequently will then use a pulling (hooking) motion to achieve the timing to perform the jump . Judges and Technical Specialists pay special attention to the placement of the tap foot in the Toe Loop jump. Most skater use an inside 3-Turn as an entrance to the Toe Loop. A major problem can occur if the skater is unable to control the swinging arc of the free leg as it causes the tap foot to be inserted in a crossed behind position relative to the tracing of back outside edge of the skating foot. The diagrams properly show the tap foot position to be parallel to the tracing to the skating foot and NOT crossing behind the tracing. |
Description |
Name |
Code |
|
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fo
½ Tbo |
Three
jump (waltz jump) |
- |
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fo 1 ½ Tbo | Axel
|
1A |
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fo
2 ½ Tbo |
Double
Axel |
2A |
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fo 3 ½ Tbo | Triple
Axel |
3A |
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fo 1 ½ Tbi | One
Foot Axl |
1A |
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fo 2 ½ Tbi | Double
One Foot Axel |
2A |
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fi 1 ½ Tbo | Inside
Axel |
- |
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fi 2 ½ Tbo | Double
Inside Axel |
- |
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bi 1 Tbo | Single
Salchow |
1S |
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bi 2 Tbo | Double
Salchow |
2S |
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bi 3 Tbo | Triple
Salchow |
3S |
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bi 4 Tbo | Quad
Salchow |
4S |
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bi! ½ T!fi | Half
Flip |
- |
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bi! 1 Tbo | Single
Flip |
1F |
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bi! 2 Tbo | Double
Flip |
2F |
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bi! 3 Tbo | Triple
Flip |
3F |
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bi! 4 Tbo | Quad
Flip |
4F |
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bo 1 Tbi | Half loop (Thoren) - | - |
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bo 1 Tbo | Single Loop (Rittberger) | 1Lo |
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bo 2 Tbo | Double
Loop |
2Lo |
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bo 3 Tbo | Triple
Loop |
3Lo |
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bo 4 Tbo | Quad
Loop |
4Lo |
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bo! 1 Tbo | Single
Toe Loop |
1T |
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bo! 2 Tbo | Double
Toe Loop |
2T |
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bo! 3 Tbo | Triple
Toe Loop |
3T |
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bo! 4 Tbo | Quad
Toe Loop |
4T |
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bi! ½ ^ T!fi | Split |
- |
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bi!
1 ^ Tbo |
Split
Flip |
1F |
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bo! 1 Cbo | Single
Lutz |
1Lz |
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bo!
2 Cbo |
Double
Lutz |
2Lz |
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bo! 3 Cbo | Triple
Lutz |
3Lz |
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bo!
4 Cbo |
Quad
Lutz |
4Lz |
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bo! 1^ Cbo | Split
Lutz |
1Lz |
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bo! 2^ Cbo | Split
Double Lutz |
2Lz |
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bi 1 Cbo | Walley |
- |
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bi! 1 Cbo | Single
Toe Walley |
1T |
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bi! 2 Cbo | Double
Toe Walley |
2T |
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bi! 3 Cbo | Triple
Toe Walley |
3T |
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bi! 4 Cbo | Quadruple
Toe Walley |
4T |
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