Skating Figures
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Basic Rules for Figures    

FSR 1.11 Carriage, flow, motion and speed: An effortless, flowing and graceful execution should be achieved. Within the limits of the following rules, complete freedom is allowed
to the skater.

A. Carriage:
1. The head should be carried in an upright position, relaxed and held naturally.
2. The upper body should be upright but not stiff and not bent forward or to the side at the
3. The arms should be held gracefully.
4. The hands should not be carried higher than the waist, the palms held easily, naturally and
     parallel to the ice.
5. The fingers should neither be extended nor clenched.
6. The skating leg should be flexed and the knee slightly bent.
7. The free leg should be slightly bent at the knee, generally held over the tracing with the
     free foot not too close to the skating foot. When the free leg is temporarily in front of the    
     skater its knee and ankle should be gracefully extended.
8. The free foot should be carried slightly above the ice, the toe of the skate pointing
     downward and outward.
9. Exaggerated and incorrect positions must be avoided.

B. Flow:
1. Lively and even flow should be maintained throughout.

C. Motion:
1. The motion should be graceful and even, without stiffness or jerky, abrupt, flailing or
     angular motions.
2. Moderate use of the arms and free foot to assist the execution of the figure is permitted,
    within the range of the foregoing paragraphs.

D. Speed:
1. The figure should be skated at a reasonable speed.

FSR 1.12 Correct tracing (Print):
A. If the original tracing is faulty, the faults should be corrected in the succeeding tracings. No marks should be awarded for sheer accuracy in superimposing succeeding tracings on a faulty tracing.

FSR 1.13 Basic regulations:

A. Circles: Long and short axes. The circle is the basis of all figures. Each figure consists of two
     circles or three circles which are tangent except for a brief interruption in their continuous
     tracing, due to the change of feet. The diameter of each circle should be approximately three
     times the height of the skater. The radii of all of the circles and half circles of a figure should be
     approximately the same length. The circles and half circles should begin and end as near as
     possible to the intersection of the long and short axes. The long axis of the figure divides it
     longitudinally into symmetrical halves. The short axis divides the figure into symmetrical lobes.
     It forms a right angle with the long axis where the lobes join. Figures which consist of three   
     lobes have two short axes which divide the figure into its three lobes. Maintenance of the long
     axis, the short axis and symmetry of the figure should especially be observed.

B. Change of foot: A change of foot occurs in the brief period during which the skater transfers
     weight from one foot to the other. This transfer of weight is executed in a symmetrical zone on
     each side of the long axis. The area of this zone must be kept to a minimum, but the precise point
     at which skaters place their foot on the ice within this zone is a matter of individual choice. The
     point of the initial strike is normally just after the long axis and that only at a short distance
     beyond the long axis will the full weight of the body be placed on the skate, with the distinct
     trace starting at this point.

C. Curves (Parts of circles): Curves should be skated with a single clean edge and uninterrupted
     tracing, without wobbles or subcurves.

D. Change of edge: The change of edge occurs at the intersection of the long and short axes. It
     should be continuously and symmetrically traced and should not be S shaped. The change itself
     should be as short as possible, not longer than the length of the skate blade.

E. Turns: Turns should be skated with a single clean edge up to the turn, and similarly after the turn,
     without skids or scrapes, double tracings or unpermitted changes of edge either before, in or after
      a turn. The cusps of turns should be of equal size. The entry into and the exit from turns should
      be symmetrical.

FSR 1.14 Special rules for specified figures:

A. Loops: The diameter of the circle of the loop figure should be approximately the height of the
     skater. Loops should be clean cut, without scrapes or points. The entry/exit crossing of the loop
     tracing, as well as the center of the loop, should lie on the long axis of the figure which divides
     the loop into symmetrical halves. The distance from the center of the loop figure to the entry/exit
     crossing of the loop should be about five sixths (5/6) of the diameter of the circle. The length of
     the loop should be approximately one third (1/3) of the distance from the entry/exit crossing of
     the loop tracing to the short axis of the figure. The width of the loop should be approximately 
     two thirds (2/3) of its length.

B. Threes and Brackets: These turns should be skated on a circle, the points of the turns lying  
      along and pointing up or down the long axis of the figure.

C. Double Threes: The points of the two threes of each double three should be directed at the 
     center of their circle. They should divide the circle into three equal curves. The middle curve
     should be so skated that it is divided into halves by the long axis of the figure.

D. Rockers and Counters: These turns should be skated symmetrically without change of edge,
     the points of the turns lying along and pointing up or down the long axis of the figure. The turns
     should not be hooked or beaked.


School Figure Test List
Pre Test Figures
1st Test Figures
2nd Test Figures
3rd Test Figures
4th Test Figures
5th Test Figures
6th Test Figures
7th Test Figures
8th Test Figures


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